Education
Teaching
Research
Publications and Conferences
Game Design
Leadership
Certifications
Awards
Memberships
PhD: Informatics University of California: Irvine (est. Spring 2022)
Research: Game Studies - Play, Performance, Leisure, Positive Deviance, Karaoke
MS: Digital Media Georgia Institute of Technology
Thesis: “The Dynamics of the Player Narrative: How Choice Shapes Videogame Literature.”
BA: English Education Southern Utah University
Summa Cum Laude
AA: English Writing Northwest College
With Honors
Post-Secondary
Graduate Teaching Assistant (Fall 2017 - present) University of California, Irvine
Courses
Global Disruption and Information Technology (ToR: Juliet Norton); Fall 2017
Game Design (ToR: Kurt Squire); Winter 2018
Multiplayer Games (ToR: Kurt Squire); Spring 2018
Capstone Game Project (A&B) (ToR: Tess Tanenbaum); Fall 2019, Winter 2020
Game Design (ToR: Craig Morrison); Spring 2020
Human Computer Interaction (ToR: Matthew Bietz); Summer 2020
Digital Arts Teacher (Fall 2018 - present) College and Career Advantage
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Courses articulated through Saddleback College
Capistrano Valley High School
Course
Introduction to Game Design
San Clemente High School
Courses
2D Animation
3D Media Design
Introduction to Game Design
Adjunct Professor (Spring 2018) Irvine Valley College
Course
Introduction to Game Design
Digital Arts Teacher (Fall 2017 - Spring 2020) New Vista Tech Academy
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Courses articulated through Saddleback College* and/or Irvine Valley College†
Courses
Introduction to Computer Graphics*
Introduction to Game Design†
Digital Animation*
History of Animation*
Writing and Storyboarding for Games†
3D Modeling for Games†
Secondary
Digital Arts Teacher (Fall 2014 – Spring 2017) Covington Middle School and Fine Arts Academy
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Recipient of the “Teacher of Promise” new teacher of the year award
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Campus Innovation Coach, helping modernize teaching practices on campus
Courses
Videogame Design I & II
Web Design
Multimedia Production I & II: Animation & Digital Video
Visual Media
Technology Assistant (Fall 2013 – Spring 2014) Hill Country Middle School
Courses
HCTV (Television Production and Digital Streaming)
Tech Club
Technology Teacher (Fall 2013) Akins High School
Courses
Programming
Advanced Programming
Web Technologies
Computer Maintenance and Repair
Graduate Research Assistant (Fall 2017 - Present) for Dr. Tess Tanenbaum, UCI
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Worked in the Transformative Play Lab on the VR Shadowcasting Project
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Researched play cultures and play theories
- Established play research methodologies
Consultant (2016) for Code.org
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Provided pedagogy consultation for their hour of code initiative for middle and high school audiences
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Reviewed student-led and teacher-led activities and lessons, and lesson plans
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Advised on improvements and redesigns
Consultant (2016) for Gamilearning
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Evaluated Curriculum and designed a scope and sequence for the project
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Advised on using games in the classroom
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Advised on gamification challenges and opportunities
Graduate Research Assistant (2011-2013) for Dr. Tris Utschig, CETL, Georgia Tech
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Evaluated higher education research and performed data analyses
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Wrote literature reviews and co-authored several papers
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Prepared and managed the Course/Instructor Opinion Survey
Senior Editor (2007-2008) for Opinion Resources, Cedar City, UT
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Evaluated research responses for validity
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Cleaned response data
Professor’s Assistant (2005-2006) for Dr. James Aton, Southern Utah University
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Compiled notes and generated digital transcripts
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Performed academic research for professor’s publications
Book Chapter
Bryan, J.S. (2013). “Ergodic Effort: Dynamism and Auto-Generated Path-Making.” Terms of Play: Essays on Words that Matter in Videogame Theory. Ed. Zach Waggoner
Peer-Reviewed Journals & Proceedings
Tanenbaum, T., N. Hartoonian, and J.S. Bryan (2020). "'How do I make this thing smile?': An Inventory of Expressive Nonverbal Communication in Social Virtual Reality." CHI 2020 Conference Proceedings.
Bryan, J.S., F. Bryan, and Q. Bryan (2019). "Play and Performance: Confronting Vulnerability through Performance." Well-Played Intergenerational Play Special Edition.
Bryan, J.S., and T. Tanenbaum (2019). “Adapting the Empty Orchestra: Performance of Play in Karaoke." 2019 DiGRA Annual Conference Proceedings.
Norback, J.S., T.T. Utschig, and J.S. Bryan (2013). “Insights into the Process of Building a Presentation Scoring System for Engineers.” 2013 ASEE Annual Conference Proceedings.
Utschig, T.T., S.M. Newton, and J.S. Bryan (2012). “Measuring Skills across the Profile of a Quality Learner and of a Quality Engineer." International Journal of Process Education, 4(1), 3-12.
Norback, J.S., T.T. Utschig, and J.S. Bryan (2012). “Workforce Communication Instruction: Preliminary Inter-rater Reliability Data for an Executive-based Oral Communication Rubric.” 2012 ASEE Annual Conference Proceedings.
Conference Presentations
Bryan, Jeffrey, "Kinky Karaoke: Karaoke and the Cultural Politics of Performing Identity" (2020). The International Conference for the Fantastic in the Arts, Orlando, FL. (Canceled due to pandemic)
Bryan, Jeffrey, “No Fun Karaoke” (2019). Annual Meeting for the Society for Literature, Science, and the Arts, Irvine, CA.
Bryan, Jeffrey “Adapting the Empty Orchestra: Performance of Play in Karaoke" (2019). Digital Games Research Association, Kyoto, Japan.
Bryan, Jeffrey, “Videogame Discussion Panel: The State of the Medium” (2018). Panel Member. The International Conference for the Fantastic in the Arts, Orlando, FL.
Bryan, Jeffrey, “The True Monster: A Frankensteinian Undertale” (2018). The International Conference for the Fantastic in the Arts, Orlando, FL.
Bryan, Jeffrey, “Twisting Time: The Ludonarrative of Nonlinearity in Braid” (2017). Annual Meeting for the Society for Literature, Science, and the Arts, Tempe, AZ
Bryan, Jeffrey, “The Personal Player Epic: FFXI, MMOs, and the Boundaries of the Player Narrative” (2017). The International Conference for the Fantastic in the Arts, Orlando, FL.
Bryan, Jeffrey, “The Long Walk toward the Digital Path” (2016). The International Conference for the Fantastic in the Arts, Orlando, FL.
Bryan, Jeffrey, “Minecraft in the Classroom: Machinima” (2016). AISD Innovation Summit, Austin, TX
Bryan, Jeffrey, “The Digital Arts and Interactive Storytelling in the Classroom” (2015). AISD Innovation Summit, Austin, TX
Bryan, Jeffrey, “Videogame Spacetime: Experiences in Dimensional Thought” (2015). International Conference for the Fantastic in the Arts, Orlando, FL.
Bryan, Jeffrey, et al. Quietus (2014). Different Games Conference, New York, NY.
Guest Speaker
Bryan, Jeffrey. "Guest Speaking with HomeTeam Game Dev" (2020) HomeTeam Game Dev
Bryan, Jeffrey. “What is Game Studies?” (2017) Palm Beach State College
Bryan, Jeffrey. “Teaching Videogames in the Classroom.” (2015) University of Texas: Austin
Bryan, Jeffrey. “Classroom Management.” (2009) Southwest Applied Technology Vocational College
Associate Producer (2018 - 2020) VR ShadowCasting, Transformative Play Lab, University of California, Irvine
Concept Designer/Creative Director/Writer (2013) Quietus, Suffer & Despair, Georgia Institute of Technology
Quest Writer (2011) Ellis Island, Emergent Game Group, Georgia Institute of Technology
Quest Writer (2011) Virtual Harlem: Second Life, Emergent Game Group, Georgia Institute of Technology
Campus Innovation Coach (2015-2017) Covington Campus, AISD
Google CS Mentor (2015-2016) Covington Campus, AISD
Microsoft Education Influencer (2014-2015) Microsoft Education
Vice President (2009-2010) Center for Inquiry, Southern Utah University
Non-traditional Student Senate Representative (2004-2005) Northwest College
Arts, Media, and Entertainment Preliminary CTE Teaching Credential (2018 - 2021) California
Information and Communication Technologies Preliminary CTE Teaching Credential (2018 - 2021) California
8-12 Computer Science Teaching Credential (2016-2020) Texas
6-12 Technology Education Teaching Credential (2015-2020) Texas
COVID-19 Supply Fellowship (2021) University of California, Irvine, Graduate Division
Summer Grant (2020) University of California, Irvine, Department of Informatics
Graduate Student Travel Award (2019) University of California, Irvine, Department of Informatics
Department of Education Fellowship (GAANN)(2018 - 2019) University of California, Irvine
Diversity Recruitment Fellowship (2017-2018) University of California, Irvine
Chair’s Award (2017) University of California, Irvine
Dean’s Award (2017) University of California, Irvine
Teacher of Promise (2015) AISD New Teacher of the Year Award, Covington MS
Microsoft Education Influencer (2015) Microsoft Education
AISD CTE Scholarship (2014) Austin Independent School District
CETL Assistantship (2012-2013) Georgia Institute of Technology
ETS Recognition of Excellence Award (2011) Praxis II: English Language, Literature and Composition: Content Knowledge
Academic Scholarship (2008-2010) Southern Utah University
ACT Certificate of Achievement (2009) Collegiate Assessment of Academic Proficiency
Western Undergraduate Exchange Grant (2005-2006) Southern Utah University
Academic Scholarship (2005-2006) Southern Utah University
Leadership Award (2005) Northwest College
Academic Scholarship (2004-2005) Northwest College
First Generation Student Scholarship (2004-2005) Northwest College
Most Outstanding Student Award (2004) Northwest College
International Association for the Fantastic in the Arts
Society for Literature, Science, and the Arts
Gamma Beta Phi
Golden Key International
Phi Theta Kappa
Sigma Tau Delta