Education
 
 
 Teaching
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 Research
 Publications   and   Conferences
 Game Design
 Leadership
 Certifications
 Awards
 Memberships

­­

PhD: Informatics University of California: Irvine (est. Spring 2022)

MS: Digital Media Georgia Institute of Technology

Thesis: “The Dynamics of the Player Narrative: How Choice Shapes Videogame Literature.

BA: English Education Southern Utah University

Summa Cum Laude

AA: English Writing Northwest College

With Honors

 

Digital Arts Teacher (Fall 2018 - present) Capistrano Unified School District via College and Career Advantage

  • Course articulated through Saddleback College​

   Capistrano Valley High​ School

Courses

Introduction to Game Design

   San Clemente High School

Courses

Art of Animation

3D Media Design

 

Associate Professor (Spring 2018) Irvine Valley College

Courses

Introduction to Game Design

 

Graduate Teaching Assistant (Fall 2017 - present) University of California: Irvine

Courses

Multiplayer Games (ToR: Kurt Squire); Spring 2018

Game Design (ToR: Kurt Squire); Winter 2018

Global Disruption and Information Technology (ToR: Juliet Norton); Fall 2017

Capstone Game Project (A&B) (ToR: Tess Tanenbaum); Fall 2019, Winter 2020

 

Digital Arts Teacher (Fall 2017 - present) New Vista Tech Academy

  • Courses articulated through Saddleback College* and/or Irvine Valley College†

Courses

Introduction to Computer Graphics*

Introduction to Game Design†

Digital Animation*

History of Animation*

Writing and Storyboarding for Games†

3D Modeling for Games†

 

Digital Arts Teacher (Fall 2014 – Spring 2017) Covington Middle School and Fine Arts Academy

  • Recipient of the “Teacher of Promise” new teacher of the year award

  • Campus Innovation Coach, helping modernize teaching practices on campus

Courses

Videogame Design I & II

Web Design

Multimedia Production I & II: Animation & Digital Video

Visual Media

 

Technology Assistant (Fall 2013 – Spring 2014) Hill Country Middle School

Courses

HCTV (Television Production and Digital Streaming)

Tech Club

 

Technology Teacher (Fall 2013) Akins High School

Courses

Programming

Advanced Programming

Web Technologies

Computer Maintenance and Repair

Graduate Research Assistant (Fall 2018 - Present) for Dr. Josh Tanenbaum, UCI

  • Worked in the Transformative Play Lab on the VR Shadowcasting Project

  • Researched play cultures and play theories

  • Established play research methodologies

Consultant (2016) for Code.org

  • Provided pedagogy consultation for their hour of code initiative for middle and high school audiences

  • Reviewed student-led and teacher-led activities and lessons, and lesson plans

  • Advised on improvements and redesigns

 

Consultant (2016) for Gamilearning 

  • Evaluated Curriculum and designed a scope and sequence for the project

  • Advised on using games in the classroom

  • Advised on gamification challenges and opportunities

 

Graduate Research Assistant (2011-2013) for Dr. Tris Utschig, CETL, Georgia Tech

  • Evaluated higher education research and performed data analyses

  • Wrote literature reviews and co-authored several papers

  • Prepared and managed the Course/Instructor Opinion Survey

Senior Editor (2007-2008) for Opinion Resources, Cedar City, UT

  • Evaluated research responses for validity

  • Cleaned response data

 

Professor’s Assistant (2005-2006) for Dr. Aton, Southern Utah University

  • Compiled notes and generated digital transcripts

  • Performed academic research for professor’s publications

Book Chapter

Bryan, J.S. (2013). “Ergodic Effort: Dynamism and Auto-Generated Path-Making.” Terms of Play: Essays on Words that Matter in Videogame Theory. Ed. Zach Waggoner

Peer-Reviewed Journals & Proceedings

Tanenbaum, T., N. Hartoonian, and J.S. Bryan (2020). "'How do I make this thing smile?': An Inventory of Expressive Nonverbal Communication in Social Virtual Reality." CHI 2020 Conference Proceedings (Under Review).

Bryan, J.S., F. Bryan, and Q. Bryan (2019). "Play and Performance: Confronting Vulnerability through Performance.Well-Played Intergenerational Play Special Edition

Bryan, J.S., and T. Tanenbaum (2019). “Adapting the Empty Orchestra: Performance of Play in Karaoke." 2019 DiGRA Annual Conference Proceedings.

Norback, J.S., T.T. Utschig, and J.S. Bryan (2013). “Insights into the Process of Building a Presentation Scoring System for Engineers.” 2013 ASEE Annual Conference Proceedings.

Utschig, T.T., S.M. Newton, and J.S. Bryan (2012). “Measuring Skills across the Profile of a Quality Learner and of a Quality Engineer." International Journal of Process Education, 4(1), 3-12.

Norback, J.S., T.T. Utschig, and J.S. Bryan (2012). “Workforce Communication Instruction: Preliminary Inter-rater Reliability Data for an Executive-based Oral Communication Rubric.” 2012 ASEE Annual Conference Proceedings.

Conference Presentations

Bryan, Jeffrey, "Populating the Empty Orchestra: Karaoke and the Cultural Politics of Performing Identity" (2020). The International Conference for the Fantastic in the Arts, Orlando, FL.

Bryan, Jeffrey, “No Fun Karaoke” (2019). Annual Meeting for the Society for Literature, Science, and the Arts, Irvine, CA.

Bryan, Jeffrey “Adapting the Empty Orchestra: Performance of Play in Karaoke" (2019). Digital Games Research Association, Kyoto, Japan.

Bryan, Jeffrey, “Videogame Discussion Panel: The State of the Medium” (2018). Panel Member. The International Conference for the Fantastic in the Arts, Orlando, FL.

Bryan, Jeffrey, “The True Monster: A Frankensteinian Undertale” (2018). The International Conference for the Fantastic in the Arts, Orlando, FL.

Bryan, Jeffrey, “Twisting Time: The Ludonarrative of Nonlinearity in Braid” (2017). Annual Meeting for the Society for Literature, Science, and the Arts, Tempe, AZ

Bryan, Jeffrey, “The Personal Player Epic: FFXI, MMOs, and the Boundaries of the Player Narrative” (2017). The International Conference for the Fantastic in the Arts, Orlando, FL.  

Bryan, Jeffrey, “The Long Walk toward the Digital Path” (2016). The International Conference for the Fantastic in the Arts, Orlando, FL.

Bryan, Jeffrey, “Minecraft in the Classroom: Machinima” (2016). AISD Innovation Summit, Austin, TX

Bryan, Jeffrey, “The Digital Arts and Interactive Storytelling in the Classroom” (2015). AISD Innovation Summit, Austin, TX

Bryan, Jeffrey, “Videogame Spacetime: Experiences in Dimensional Thought” (2015). International Conference for the Fantastic in the Arts, Orlando, FL.

Bryan, Jeffrey, et al. Quietus (2014). Different Games Conference, New York, NY.

Guest Speaker

Bryan, Jeffrey. “What is Game Studies?” (2017) Palm Beach State College for Instructor Christopher Schmersaul’s Video Game and Digital Media Appreciation Club

Bryan, Jeffrey. “Teaching Videogames in the Classroom.” (2015) University of Texas: Austin for Professor Kathleen Tyner’s Media course

Bryan, Jeffrey. “Classroom Management.” (2009) Southwest Applied Technology vocational college

Associate Producer (2019) VR ShadowCasting, Transformative Play Lab, University of California, Irvine

Concept Designer/Creative Director/Writer (2013) Quietus, Suffer & Despair, Georgia Institute of Technology

Quest Writer (2011) Ellis Island, Experimental Game Group, Georgia Institute of Technology

Quest Writer (2011) Virtual Harlem: Second Life, Experimental Game Group, Georgia Institute of Technology

 

Campus Innovation Coach (2015-2016) Covington Campus, AISD

Google CS Mentor (2015-2016) Covington Campus, AISD

Microsoft Education Influencer (2014-2015) Microsoft Education

Vice President (2009-2010) Center for Inquiry, Southern Utah University

Non-traditional Student Senate Representative (2004-2005) Northwest College

Arts, Media, and Entertainment Preliminary CTE Teaching Credential (2018 - 2021) California

Information and Communication Technologies Preliminary CTE Teaching Credential (2018 - 2021) California

8-12 Computer Science Teaching Credential (2016-2020) Texas

6-12 Technology Education Teaching Credential (2015-2020) Texas

 

Graduate Student Travel Award (2019) University of California, Department of Informatics

Department of Education Fellowship (GAANN)(2018 - 2019) University of California, Irvine

Diversity Recruitment Fellowship (2017-2018) University of California, Irvine

Chair’s Award (2017) University of California, Irvine

Dean’s Award (2017) University of California, Irvine

Teacher of Promise (2015) AISD New Teacher of the Year Award, Covington MS

Microsoft Education Influencer (2015) Microsoft Education

AISD CTE Scholarship (2014) Austin Independent School District

CETL Assistantship (2012-2013) Georgia Institute of Technology

ETS Recognition of Excellence Award (2011) Praxis II: English Language, Literature and Composition: Content Knowledge

Academic Scholarship (2008-2010) Southern Utah University

ACT Certificate of Achievement (2009) Collegiate Assessment of Academic Proficiency

Western Undergraduate Exchange Grant (2005-2006) Southern Utah University

Academic Scholarship (2005-2006) Southern Utah University

Leadership Award (2005) Northwest College

Academic Scholarship (2004-2005) Northwest College

First Generation Student Scholarship (2004-2005) Northwest College

Most Outstanding Student Award (2004) Northwest College

 

International Association for the Fantastic in the Arts

Society for Literature, Science, and the Arts

Gamma Beta Phi

Golden Key International

Phi Theta Kappa

Sigma Tau Delta